Hit Save! is a registered 501(c)(3) non-profit dedicated to the preservation of video games, their history, and related physical and digital materials.
Our mission statement is:
“To advocate for, initiate, support, and maintain video game preservation efforts through community-driven projects”
We are currently working towards:
- long-term methodologies for scanning and preserving physical printed media
- facilitation of recorded (both written & audio) interviews with people within the game development area
- a long-term strategy for preserving digital media
We do this by sponsoring individuals and groups with proper hardware, software, and guidelines, so that community-driven efforts can be as efficient as possible.
Through these efforts we hope that both current and future generations will be able to research video games, their history, and the stories of the people who made them.
We have an open Discord for Hit Save! where we discuss current and future projects, and video game preservation & history in general. If you would like to volunteer your time and knowledge to the cause and the projects, come and join us!
Work with us!
We are a nonprofit based in the US, but we are set up and ready to support international preservation efforts. Wherever you live in the world, if you have a great idea for a new project, a research topic that you would like to dive into, or something you are looking for assistance with, we’d love to talk to you!
Jonas Rosland - Executive Director
A video games and computing aficionado ever since his first foray into this magical world through his first computer, the ZX Spectrum in the late 80s. A community builder at heart, his roles as Open Source Community Manager and previously Developer Advocate has led to a decade-long journey focused on helping people get organized, involved, and refine their technical and marketing skills.
Natalia Portillo - Chief Technology Officer
Technical Architect and Lead Developer for Aaru, codes while hearing dark music, tinkers fearlessly with a soldering iron, thinks computing history deserves the same treatment as natural history and is pursuing this goal since the turn of the century.
Amanda Farough - Director of Communications
Amanda has been covering the game industry as a journalist and entertainment writer for the past 10 years with an emphasis on indie games. She's worked as a lead editor, managing editor, and editor-in-chief over the years that she's been writing. These days, she's co-host and producer on Virtual Economy and co-host on the Engaged Family Gaming podcast.
Dustin Hubbard - Founding Board Member
Founder of Gaming Alexandria and enjoys doing game preservation of all forms. Specializes mainly in scanning but has experience in many other areas too. Sees digitization of video game materials as the current best way to share and safely preserve video game related materials and make them accessible to all.
Anthony Perkins - Founding Board Member
An avid gaming enthusiast with a passion for collecting, researching, and documenting video games and related materials. Anthony is dedicated to building and supporting community efforts, and has worked with a number of formal and informal organizations to foster collaboration and coordination of preservation goals. He is a firm believer in the power of small acts and supporting others.
Ted DiNola - Founding Board Member
Ted has been a game developer in AAA, social mobile, and the independent developer community for over a decade, and currently provides deep technical and design feedback at Oculus. He is a huge proponent for the proactive archiving of new content as it's created. Video games as a medium constantly forget huge parts of their past, and it's up to the developers of today to make sure their work can stick around to build a stronger foundation for the creators of tomorrow.