About us

Hit Save! is a registered 501(c)(3) non-profit dedicated to the preservation of video games, their history, and related physical and digital materials.

Our mission statement is:

“To advocate for, initiate, support, and maintain video game preservation efforts through community-driven projects”

We are working on:

  • long-term methodologies for scanning and preserving physical printed media
  • facilitation of recorded (both written & audio) interviews with people within the game development area
  • long-term strategies for preserving digital media

We do this by sponsoring individuals and groups with proper hardware, software, and guidelines, so that community-driven efforts can be as efficient as possible.

Through these efforts we hope that both current and future generations will be able to research video games, their history, and the stories of the people who made them.

Team

Jonas Rosland - Executive Director

A video games and computing aficionado ever since his first foray into this magical world through his first computer, the ZX Spectrum in the late 80s. A community builder at heart, his roles as Open Source Community Manager and previously Developer Advocate has led to a decade-long journey focused on helping people get organized, involved, and refine their technical and marketing skills.

Amanda Farough - Director of Communications & Board Member

Amanda has been covering the game industry as a journalist and entertainment writer for the past 10 years with an emphasis on indie games. She’s worked as a lead editor, managing editor, and editor-in-chief over the years that she’s been writing. These days, she’s co-host and producer on Virtual Economy and co-host on the Engaged Family Gaming podcast.

Anthony Perkins - Treasurer & Founding Board Member

An avid gaming enthusiast with a passion for collecting, researching, and documenting video games and related materials. Anthony is dedicated to building and supporting community efforts, and has worked with a number of formal and informal organizations to foster collaboration and coordination of preservation goals. He is a firm believer in the power of small acts and supporting others.

Dustin Hubbard - President & Founding Board Member

Founder of Gaming Alexandria and enjoys doing game preservation of all forms. Specializes mainly in scanning but has experience in many other areas too. Sees digitization of video game materials as the current best way to share and safely preserve video game related materials and make them accessible to all.

Rich McGrath - Secretary & Board Member

R. W. McGrath is a gaming enthusiast who spends his days working in I.T. and at night as an Independent Filmmaker. R. W.’s documentaries have premiered in several film festivals around the globe one is also in the permanent archive in the Baseball Hall of Fame. His latest project is a self-funded docu-series on Twitch Streamers (Why I Stream) which can be found on YouTube.

Andrew Czudak - Board Member

Andrew's a life-long gamer and Nintendo collector who believes that video games should be accessible to everyone. He’s a creative and technology generalist; equally at home in front of a computer or behind it! Since his introduction to gaming preservation in 2021, Andrew has made helpful contributions to Hit Save! and other organizations, and continues to be a positive voice for game preservation during his cartridge cleaning streams on Twitch.

Natalia Portillo - Chief Technology Officer

Technical Architect and Lead Developer for Aaru, codes while hearing dark music, tinkers fearlessly with a soldering iron, thinks computing history deserves the same treatment as natural history and is pursuing this goal since the turn of the century.

Anthony Sax - Archivist

Anthony has been a fan of playing and thinking about video games and the culture that surrounds them since he was a kid. In recent years he has been dedicated to helping to ensure that the history of video games is documented and preserved. He believes that video games deserve the same respect as any other art form and part of that is ensuring that the story of video games is saved.