News May 02, 2022 Open Call for Indie Game Preservation After talking to many indie game developers and publishers within the past year, we want to make...
Interview February 22, 2022 GigaSword - an interview with Jack Breen We sat down with Jack Breen, the sole developer behind the upcoming Metroidvania game GigaSword. It’s...
Interview October 02, 2021 Wintermoor Tactics Club development team interview + design documents! Earlier this year we sat down with three members of the Wintermoor Tactics Club development team: Ben...
Interview June 16, 2021 Beautiful Glitch - an interview with Julián Quijano Julián Quijano, Creative Director at Beautiful Glitch, the studio behind the Monster Prom series, didn't exactly set...
Interview June 10, 2021 Interview with the developers behind Get-A-Grip Chip - Jon Lawitts and Vicky Wei of Redstart Interactive We sat down with Vicky Wei and Jon Lawitts of Redstart Interactive just after they released their...
Interview December 16, 2020 Interview with Danny Silvers of Lantana Games In our launch blog post we talked about our three focus areas - one of which is...